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Creation Engine : ウィキペディア英語版 | Creation Engine
The Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine, and will be used for their future games. Currently, the Creation Engine has been used to create role-playing video games. ==Development== The Creation Engine is an in-house engine created by Bethesda Game Studios (XnGine being the previous in-house engine by Bethesda). After using Gamebryo to create ''The Elder Scrolls III: Morrowind'', ''The Elder Scrolls IV: Oblivion'', and ''Fallout 3'', Bethesda decided that Gamebryo's graphics were becoming too outdated and began work on Creation Engine for their next game, ''The Elder Scrolls V: Skyrim''. The Creation Engine offers basic real-time shadows and more detail to distant objects. The updated version of the Creation Engine, that is powering Bethesda's ''Fallout 4'', offers physically-based rendering, dynamic volumetric lighting, and more advanced character generation.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Creation Engine」の詳細全文を読む
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